SKIP 01
You build the wrong thing well
Without a written problem, the first user test is the moment you discover what you should have built. That's the most expensive place to learn it.
SKIP 02
Nothing works end to end
Wide and hypothetical means six screens that each work alone and no path a real person can finish. Integration is where the time goes.
SKIP 03
Polish nobody asked for
Every month before launch is a month of guessing. Users tell you in a week what a roadmap can't in a quarter.
SKIP 04
Year two eats year one
Stores change rules, dependencies rot, one bad deploy takes a Sunday. Somebody has to be on it, or the product quietly dies.